搜索资源列表
sourse7
- 基于c++ 的opengl场景,有物体 灯光-C++ based on the opengl scene, there is an object light
source3
- 基于c++的opengl场景,2个简单示例,初学用-C++ based on the opengl scene, two simple examples, beginners to use
shader
- 利用opengl实现场景的阴影效果,效果不错。是用Shadow volume 的原理。-Use opengl scene shadows to achieve good results. Shadow volume is the principle.
3Dsceneeditor
- 开源的OpenGL编写的3d场景编辑器,非常好用-OpenGL open source written in 3d scene editor, very easy to use
tuxingxue
- openGL中的变换过程,理解透视投影与平行投影的不同,添加代码实现三种场景中的物体三维模型,通过变换调整观察的位置与方向-openGL in the transformation process and understand the perspective projection and parallel projection differences, add the code to achieve the three kinds of objects in the scene three-di
OBJLoader
- 本程序主要介绍将OBJ文件直接输入到OPENGL场景中-This program focuses on the OBJ files directly entered into the scene OPENGL
3DSLoader
- 本程序介绍将外部3DS文件直接输入到OPENGL场景中-This procedure describes the external 3DS files directly entered into the scene OPENGL
MyOpenGL
- opengl虚拟导航系统,实现二维电子地图与三维虚拟场景的互响应-opengl virtual navigation system
GraphicsHomework
- 课程设计的主要内容为开发一个实时绘制大规模三维场景的程序系统,应老师要求,完成的主要功能如下。 必做部分: 1. 采用3DS Max对三维场景进行了建模。场景中包含了建筑物、道路、天空等基本元素,实现了场景的纹理贴图功能。(见图1,2) 2. 实现了通过3DS Loader读取场景数据。 3. 使用了OpenGL和GLUT扩展库来实时绘制上述场景,画面生成速度达到36帧/秒。 4. 提供了友善的用户界面,并实现了多角度场景的交互漫游,可以以第一人称行走的方式漫游场景
OpenGL
- ee~ 5-OpenGL视点坐标系与世界坐标系的相互对应关系,建立以视点系参考点为中心的球坐标,提出一种 新的三维场景旋转算法模型.该模型几何意义非常明确,在拖动过程中可随时调整灵敏度,在同等旋转条件下三维变化 导矢保持恒定,操作方便易行,为人机三维旋转操作提供了新的有效途径。-ee ~ 5-OpenGL viewpoint coordinate and world coordinate system corresponding relationship between each oth
CLControl
- 实现在基于对话框的MFC程序上,绘制OpenGL场景的,可以绘制多个。这里提供的是核心基类,绝对原创代码,只发pudn。注释十分详细,如需使用,请保留本人版权信息。-Dialog-based MFC implementation procedures, drawing OpenGL scene, you can draw a number. Here are the core base class, absolutely original code, only made pudn. Very d
huanjingtietu
- opengl实现的环境映射,并且有场景的绘制,对学习环境贴图有很大帮助-opengl implementation of environment mapping, and rendering a scene of great help learning environment map
3DRender
- 基于mfc框架的三维场景渲染,可以通过交互产生多个场景-3D rendering programe made which based on mfc and OPenGL
eryalou
- 亲自写的一个调用3ds文件和 用opengl写的内部场景编程 文件欢迎转载-Written by a person called 3ds file and write the internal scene with opengl program files reproduced welcome
Snow
- 基于opengl函数图形库的实现雾模拟的场景,使三维场景更加逼真-Based on the realization of opengl library function graphic simulation of fog scene。Make more lifelike 3d scene
MyBomb
- OpenGL 程序显示爆炸场景,采用粒子技术-OpenGL program indicate that the explosion scene, using particle technology
OpenGL3D
- 三维openGL场景,具有点线面符号算法,三维公路铁路-3D openGL scene, with Point, Line and sign algorithm, three-dimensional highway and railway
4[1].1
- opengl绘制房子,C++的源代码,动态场景-opengl draw a house, C++ source code, dynamic scenes
Carousel
- OPENGL旋转木马场景,会转,会动,简单,易操作-OPENGL carousel scene, will be transferred, moving, simple, easy to operate
OpenGL_Game_Programming_Source_3d_game_scene_edito
- OpenGL游戏编程3d游戏场景编辑源码OpenGL Game Programming Source 3d game scene editor-OpenGL game programming 3d game scene editor source OpenGL Game Programming Source 3d game scene editor